Simulations/ Role Playing
Definition:
Simulations and role-playing allow
students to participate and interact with topics being studied in class. A
circumstance is set up and students assume roles of characters in the given
situation. This practice enables students to apply knowledge, analyze and
evaluate conditions, and synthesis events as they interact with the curriculum.
These activities are designed to involve students affectively while exciting
students to want to learn more. Encompassing cooperative learning, many of the
activities stress critical thinking skills and /or cognitive review of
text-based material. This is a wonderful opportunity for students to observe
life from an entirely different perspective, which can provide insight and
understanding to others' dilemmas.
Steps:
·
Teacher would present a situation to the class that involves
the students in assuming a role of a character in the scenario.
·
Students would be given time to prepare for their response
by the character in the situation.
·
Students would act out the part in response to the situation.
·
Class discussion would be held concerning relevance to the
curriculum.
When to use:
Simulations and role-playing can be
used for the purposes of introduction, review, or as part of the closure
process.
Resources: