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Investigations
in Number, Data, and Space®
is a K–5 mathematics program with four major goals:
Marshall's Kindergarten through 2nd grade teachers have spent
numerous hours being trained in this program. Next fall, Math
Investigations will be implemented in the 3rd, 4th, and 5th
grade classes.
Click here to see the
Math
Investigations Curriculum for each grade level. (Also
includes parent resources and support).
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to offer students
meaningful mathematical problems |
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to emphasize depth in
mathematical thinking |
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rather than superficial
exposure to a series of fragmented topics |
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to communicate
mathematics content and pedagogy to teachers |
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to substantially expand
the pool of mathematically literate students |

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Program
The
Investigations
program is based on years of research about how children
learn mathematics.
Each
grade level consists of a set of separate units,each
offering 2–8 weeks of work. These units of study are
presented through investigations that involve students
in the exploration of major mathematical deas, and may
revolve around related areas, for example, addition and
subtraction or geometry and fractions. The students may
have a Student Activity Booklet or they may have Student
Sheets, Homework Sheets, Game Instructions, Practice
Pages, andAssessment Tasks to show and share what they
know and are able to do. |
Benefits for
Students
Approaching the mathematics content through
investigations helps students develop flexibility and
confidence in approaching problems, fluency in using
mathematical skills and tools to solve problems, and
proficiency in evaluating their solutions. Computational
fluency of basic number facts develops through
understanding of number relationships and practice in
games and activities. Students also use many ways to
communicate about their mathematical thinking and their
multiple strategies to solve problems while their
enjoyment and application of mathematics grows. The
investigations are carefully designed to invite all
students into mathematics—girls and boys; members of
diverse cultural, ethnic, and language groups; and
students with different strengths and interests. The
context of the problems often call on students to share
experiences from their family,culture,
or community. The curriculum eliminates barriers—such as
work in isolation from peers, or emphasis only on speed
and memorization—that exclude some students from
participating successfully in
mathematics. |
All Students Learn
and Participate
The following aspects of the curriculum ensure that all students
are included in significant mathematical learning:
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Students spend time exploring problems in depth |
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They find more than one solution to many of the problems
they work on |
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They develop their own strategies and approaches based
on their knowledge and understanding of mathematical
relationships |
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They choose from a variety of concrete materials and
appropriate technology, including calculators, as a
natural part of their everyday mathematical work |
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They express their mathematical thinking through
drawing, writing, and talking |
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They work in a variety of groupings—as a whole class,
individually, in pairs, and in small groups |
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They move around the classroom as they explore the
mathematics in their environment and talk with their
peers |

Investigations
and Technology
The Investigations
curriculum incorporates the us of two forms of technology in the
classroom:
calculators and computers. Calculators are assumed to be
standard classroom materials, available for student use in any
unit. Just as with other tools, students must learn both how to
use calculators correctly and when they are appropriate to use.
This knowledge is crucial for daily life, as calculators are now
a standard way of handling numerical operations, both at work
and at home. Computers are explicitly linked to one or more
units at each grade level; they are used with a unit on 2-D
geometry at each grade, as well as with some of the units on
measuring, data, and changes. Students can use computers to
approach and visualize mathematical situations in new ways. The
computer allows students to construct and manipulate geometric
shapes, see objects move according to rules they specify, and
turn, flip, and repeat a pattern. |